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OpenMod Translations & Message Customization


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OpenMod Translations & Message Customization
Editing User-Facing Text Safely
GGU Public Technical Knowledge Base

Public Knowledge Base:
This article is written for both GGU administrators and the wider server-hosting community. General instructions are platform-neutral where possible; GGU-specific practices are identified separately.

 

Applies To

  • OpenMod administrators
  • Plugin maintainers

 

Prerequisites

  • Access to translation YAML files

 

What You’ll Accomplish

Customize OpenMod/plugin messages while preserving formatting and upgrade compatibility.

 

What Translation Files Are For

OpenMod translation files allow framework/plugin messages to be localized or customized without hardcoding operational text into source code.

 

Framework Translation File

OpenMod/openmod.translations.yaml

Plugins may provide their own translation resources. Keep placeholder/format tokens intact when editing messages.

 

Update Caveat

Important:
The OpenMod documentation warns that translation files are not automatically updated when new translation keys are added. You may need to merge new keys or regenerate according to the plugin/framework instructions.

 

Safe Editing

  • Back up the current file.
  • Preserve YAML indentation.
  • Preserve formatting placeholders.
  • Test messages that contain user-provided values or formatting.
  • Do not put secrets into user-facing translation strings.

 

GGU Implementation Notes

GGU can use translations for community-specific wording while keeping plugin logic generic. If GGU customizes an upstream plugin's messages, document those changes so an update does not silently discard or miss new keys.

 

Upstream References

 

Golden Gamers United — Public Technical Knowledge Base
General guidance first. GGU implementation details second.

Alex Thunderhunter

Alex — Founder & Systems Architect

Building the community, one server at a time.

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